
2048 cells (or tiles)
5000 generations
A place to hang my art …
2048 cells (or tiles)
5000 generations
Source Image: Sydney Long
This piece requires some explanation.
It is an example of computer generative art from a program I have written called Darwin.
The image you see are 4,000 polygons arranged in a mathematical structure called a Voronoi tessellation. What this means is that this entire image is defined by only 4,000 points in the plane – not the millions of pixels you normally have when you take a photo of a scene.
The mathematics is very beautiful.
To create the image requires a clever computer algorithm. For this, I have developed a Genetic Algorithm which behaves very similar to Darwin’s theory of Evolution – continuous variation and selection of a population of individuals. Individuals are bred based on their relative fitness – the best survive to have children, the weakest die out. Over time the population gets stronger. Here – “fitness” is a mathematical score based on how different an individual is from the actual Mona Lisa image. I’m not the first to have used this approach.
The artistic idea I’m really exploring here are concepts around parsimony, minimalism, simplicity. Happiness for me as I grow older revolves around more simplicity, less complexity, being content with what I have. It is actually quite difficult to evolve an image that somehow captures the original aura of the Da Vinci masterpiece whilst constraining the number of allowed points in the plane. This image has 4,000 points. Images with less points require more work to be aesthetically interesting. Images with more points tend to look like the original image. I will be exploring this in more detail in time.
It’s also hard to avoid acknowledging the current heated debate around generative art provoked by tools such as Dall-E. I will make a few brief points, noting that this requires a longer discussion in a more suitable venue.
Stabilo pastel on Rivers paper
Winter, Moon and Water …